optionally use guarded alloc for tiles compositor, also replace allocation functions...
[blender.git] / source / gameengine / Ketsji / KX_IPO_SGController.h
index 3abcaa3a39ea15386b22ea2f0726a6304e10d5b0..266b89ff969cb2c879ef126ca757dd1551911ecc 100644 (file)
@@ -119,11 +119,10 @@ public:
                m_ipotime = time;
                m_modified = true;
        }
-       
+
+
 #ifdef WITH_CXX_GUARDEDALLOC
-public:
-       void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_IpoSGController"); }
-       void operator delete( void *mem ) { MEM_freeN(mem); }
+       MEM_CXX_CLASS_ALLOC_FUNCS("GE:KX_IpoSGController")
 #endif
 };