Color Management, Stage 2: Switch color pipeline to use OpenColorIO
[blender.git] / source / blender / editors / include / ED_clip.h
index 13c3b180230df9ea7a5eb36742f8343a7d2687cf..28727c913cbf6986165bffed038906e46c798a75 100644 (file)
@@ -83,7 +83,7 @@ void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mas
 
 /* textures buffer */
 int ED_space_clip_texture_buffer_supported(struct SpaceClip *sc);
-int ED_space_clip_load_movieclip_buffer(struct SpaceClip *sc, struct ImBuf *ibuf);
+int ED_space_clip_load_movieclip_buffer(struct SpaceClip *sc, struct ImBuf *ibuf, const unsigned char *display_buffer);
 void ED_space_clip_unload_movieclip_buffer(struct SpaceClip *sc);
 void ED_space_clip_free_texture_buffer(struct SpaceClip *sc);