Color Management, Stage 2: Switch color pipeline to use OpenColorIO
[blender.git] / source / blender / render / intern / include / render_result.h
index 303d4094f8ea747e56a9198e305fec5439e335b7..999fb24ba32cbc0348db46396a1a547c5d0a4205 100644 (file)
@@ -47,6 +47,8 @@ struct RenderLayer;
 struct RenderResult;
 struct Scene;
 struct rcti;
+struct ColorManagedDisplaySettings;
+struct ColorManagedViewSettings;
 
 /* New */
 
@@ -90,7 +92,9 @@ void render_result_rect_from_ibuf(struct RenderResult *rr, struct RenderData *rd
 
 void render_result_rect_fill_zero(struct RenderResult *rr);
 void render_result_rect_get_pixels(struct RenderResult *rr, struct RenderData *rd,
-       unsigned int *rect, int rectx, int recty);
+       unsigned int *rect, int rectx, int recty,
+       const struct ColorManagedViewSettings *view_settings,
+       const struct ColorManagedDisplaySettings *display_settings);
 
 #endif /* __RENDER_RESULT_H__ */