Color Management, Stage 2: Switch color pipeline to use OpenColorIO
[blender.git] / source / blender / windowmanager / intern / wm_files.c
index 46a669eb4951de42661544cafe36050a9905034a..eb6fabd03c632f88cc5685400163c8be603a76ac 100644 (file)
@@ -705,11 +705,11 @@ static ImBuf *blend_file_thumb(Scene *scene, bScreen *screen, int **thumb_pt)
        if (scene->camera) {
                ibuf = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera,
                                                             BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2,
-                                                            IB_rect, OB_SOLID, FALSE, err_out);
+                                                            IB_rect, OB_SOLID, FALSE, FALSE, err_out);
        }
        else {
                ibuf = ED_view3d_draw_offscreen_imbuf(scene, v3d, ar, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2,
-                                                     IB_rect, FALSE, err_out);
+                                                     IB_rect, FALSE, FALSE, err_out);
        }
 
        if (ibuf) {