Fix [#21516] UI artifacts in array modifier
[blender.git] / source / blender / editors / space_console / space_console.c
index 97e1403e435611c611a5d44644405bf630ffeb23..1b8191696f4b6b7816d5a32434032b2b70e09842 100644 (file)
@@ -156,14 +156,12 @@ static void console_main_area_draw(const bContext *C, ARegion *ar)
        SpaceConsole *sc= CTX_wm_space_console(C);
        View2D *v2d= &ar->v2d;
        View2DScrollers *scrollers;
-       float col[3];
        
        if((sc->type==CONSOLE_TYPE_PYTHON) && (sc->scrollback.first==NULL))
                WM_operator_name_call((bContext *)C, "CONSOLE_OT_banner", WM_OP_EXEC_DEFAULT, NULL);
 
        /* clear and setup matrix */
-       UI_GetThemeColor3fv(TH_BACK, col);
-       glClearColor(col[0], col[1], col[2], 1.0);
+       UI_ThemeClearColor(TH_BACK);
        glClear(GL_COLOR_BUFFER_BIT);
 
        console_update_rect(C, ar);