Fix [#21516] UI artifacts in array modifier
[blender.git] / source / blender / editors / space_script / space_script.c
index 3629c980a254d4ba872b85700fbf73a14fa27688..9fb1d1a3f0b9928c5c42fa74bce0b6ec15648c2b 100644 (file)
@@ -140,11 +140,9 @@ static void script_main_area_draw(const bContext *C, ARegion *ar)
        /* draw entirely, view changes should be handled here */
        SpaceScript *sscript= (SpaceScript*)CTX_wm_space_data(C);
        View2D *v2d= &ar->v2d;
-       float col[3];
-       
+
        /* clear and setup matrix */
-       UI_GetThemeColor3fv(TH_BACK, col);
-       glClearColor(col[0], col[1], col[2], 0.0);
+       UI_ThemeClearColor(TH_BACK);
        glClear(GL_COLOR_BUFFER_BIT);
        
        UI_view2d_view_ortho(C, v2d);