Fix [#21516] UI artifacts in array modifier
[blender.git] / source / blender / editors / space_sound / space_sound.c
index 8c84002a62569dcd2a2efc19f08f85c466e00923..174d686cf73cbd0c9bd400d2332a0f92de48b095 100644 (file)
@@ -150,11 +150,9 @@ static void sound_main_area_draw(const bContext *C, ARegion *ar)
        /* draw entirely, view changes should be handled here */
        // SpaceSound *ssound= (SpaceSound*)CTX_wm_space_data(C);
        View2D *v2d= &ar->v2d;
-       float col[3];
        
        /* clear and setup matrix */
-       UI_GetThemeColor3fv(TH_BACK, col);
-       glClearColor(col[0], col[1], col[2], 0.0);
+       UI_ThemeClearColor(TH_BACK);
        glClear(GL_COLOR_BUFFER_BIT);
        
        UI_view2d_view_ortho(C, v2d);