- added support for generic 6DOF constraint
[blender.git] / source / gameengine / Physics / Sumo / SumoPhysicsEnvironment.h
index 886bc8bb5fd7f5c4d5583563489978236feb414c..1afb94335008a74c0d5defe9e34c9986c565fe6c 100644 (file)
@@ -86,7 +86,9 @@ public:
        virtual PHY_IPhysicsController* CreateSphereController(float radius,const PHY__Vector3& position);
        virtual PHY_IPhysicsController* CreateConeController(float coneradius,float coneheight);
 
-
+       virtual void    setConstraintParam(int constraintId,int param,float value,float value1)
+       {
+       }
        SM_Scene* GetSumoScene()
        {
                return m_sumoScene;