- added support for generic 6DOF constraint
[blender.git] / source / gameengine / Physics / common / PHY_IPhysicsEnvironment.h
index 2f3d8283d1052ac7813e2ed884c7d48da3436fde..2716baa0d6ded5b42fa9a73b14fee0d15885960f 100644 (file)
@@ -107,6 +107,7 @@ class PHY_IPhysicsEnvironment
                virtual PHY_IPhysicsController* CreateSphereController(float radius,const PHY__Vector3& position) =0;
                virtual PHY_IPhysicsController* CreateConeController(float coneradius,float coneheight)=0;
                
+               virtual void    setConstraintParam(int constraintId,int param,float value,float value1) = 0;
 };
 
 #endif //_IPHYSICSENVIRONMENT