code cleanup: bge builds with clang without warnings / errors.
[blender.git] / source / gameengine / Rasterizer / RAS_OpenGLRasterizer / RAS_VAOpenGLRasterizer.h
index 730431d31089881a51290deb996efa7f2713d5b2..deda1c4603a0f4746c18e321c9f231cd5dec06ac 100644 (file)
@@ -37,7 +37,7 @@
 class RAS_VAOpenGLRasterizer : public RAS_OpenGLRasterizer
 {
        void TexCoordPtr(const RAS_TexVert *tv);
-       bool m_Lock;
+       /* bool m_Lock; */ /* UNUSED */
 
        TexCoGen                m_last_texco[RAS_MAX_TEXCO];
        TexCoGen                m_last_attrib[RAS_MAX_ATTRIB];