code cleanup: function naming, use BKE_*type* prefix.
[blender.git] / source / blender / editors / space_logic / space_logic.c
index 82175f83d39ee7a7d1d683ab3ef5f2c8cd161abf..1caf1075ae66d46dfd6db1c2bb88505b7c8e040a 100644 (file)
@@ -152,7 +152,7 @@ static void logic_free(SpaceLink *UNUSED(sl))
 //     Spacelogic *slogic= (SpaceLogic*) sl;
        
 //     if (slogic->gpd)
-// XXX         free_gpencil_data(slogic->gpd);
+// XXX         BKE_gpencil_free(slogic->gpd);
        
 }
 
@@ -195,12 +195,12 @@ static void logic_refresh(const bContext *UNUSED(C), ScrArea *UNUSED(sa))
 static void logic_listener(ARegion *ar, wmNotifier *wmn)
 {
        /* context changes */
-       switch(wmn->category) {
+       switch (wmn->category) {
                case NC_LOGIC:
                        ED_region_tag_redraw(ar);
                        break;
                case NC_SCENE:
-                       switch(wmn->data) {
+                       switch (wmn->data) {
                                case ND_FRAME:
                                        ED_region_tag_redraw(ar);
                                        break;