Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / projectfiles_vc9 / blender / nodes / nodes.vcproj
index 90595a4..4b6f90b 100644 (file)
@@ -4,6 +4,7 @@
        Version="9,00"\r
        Name="BL_nodes"\r
        ProjectGUID="{4C3AB78A-52CA-4276-A041-39776E52D8C8}"\r
+       RootNamespace="BL_nodes"\r
        Keyword="Win32Proj"\r
        TargetFrameworkVersion="131072"\r
        >\r
@@ -41,8 +42,8 @@
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"\r
-                               PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2"\r
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\makesrna"\r
+                               PreprocessorDefinitions="_DEBUG;WIN32;_LIB"\r
                                MinimalRebuild="false"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
                        />\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"\r
-                               PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2"\r
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\makesrna"\r
+                               PreprocessorDefinitions="_DEBUG;WIN32;_LIB"\r
                                BasicRuntimeChecks="0"\r
                                RuntimeLibrary="0"\r
                                DefaultCharIsUnsigned="true"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"\r
-                               PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_OPENEXR"\r
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\makesrna"\r
+                               PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_OPENEXR"\r
                                MinimalRebuild="false"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
                                AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"\r
                                ObjectFile="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"\r
                                ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"\r
-                               WarningLevel="2"\r
+                               WarningLevel="3"\r
                                Detect64BitPortabilityProblems="false"\r
                                DebugInformationFormat="3"\r
                                CompileAs="0"\r
                        />\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
-                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"\r
-                               PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_FREETYPE2, WITH_OPENEXR"\r
+                               Optimization="2"\r
+                               AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\makesrna"\r
+                               PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_OPENEXR"\r
                                BasicRuntimeChecks="0"\r
                                RuntimeLibrary="0"\r
                                DefaultCharIsUnsigned="true"\r
                                RelativePath="..\..\..\source\blender\nodes\intern\SHD_util.c"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\nodes\intern\TEX_util.c"\r
+                               >\r
+                       </File>\r
                        <Filter\r
                                Name="CMP_nodes"\r
                                >\r
                                        RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_chromaMatte.c"\r
                                        >\r
                                </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_colorMatte.c"\r
+                                       >\r
+                               </File>\r
                                <File\r
                                        RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_colorSpill.c"\r
                                        >\r
                                        RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_displace.c"\r
                                        >\r
                                </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_distanceMatte.c"\r
+                                       >\r
+                               </File>\r
                                <File\r
                                        RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_filter.c"\r
                                        >\r
                                        RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_lensdist.c"\r
                                        >\r
                                </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_levels.c"\r
+                                       >\r
+                               </File>\r
                                <File\r
                                        RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_lummaMatte.c"\r
                                        >\r
                                        >\r
                                </File>\r
                        </Filter>\r
+                       <Filter\r
+                               Name="TEX_nodes"\r
+                               >\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_at.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_bricks.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_checker.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_compose.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_coord.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_curves.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_decompose.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_distance.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_hueSatVal.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_image.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_invert.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_math.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_mixRgb.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_output.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_proc.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_rotate.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_scale.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_texture.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_translate.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_valToNor.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_valToRgb.c"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_viewer.c"\r
+                                       >\r
+                               </File>\r
+                       </Filter>\r
                </Filter>\r
                <Filter\r
                        Name="Header Files"\r
                                RelativePath="..\..\..\source\blender\nodes\SHD_node.h"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\blender\nodes\TEX_node.h"\r
+                               >\r
+                       </File>\r
                        <Filter\r
                                Name="intern"\r
                                >\r
                                        RelativePath="..\..\..\source\blender\nodes\intern\SHD_util.h"\r
                                        >\r
                                </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\TEX_util.h"\r
+                                       >\r
+                               </File>\r
                        </Filter>\r
                </Filter>\r
        </Files>\r