strip->blendout = fabsf(strip->blendout);
/* result depends on where frame is in respect to blendin/out values */
- if (IS_EQ(strip->blendin, 0) == 0 && (cframe <= (strip->start + strip->blendin))) {
+ if (IS_EQF(strip->blendin, 0.0f) == false && (cframe <= (strip->start + strip->blendin))) {
/* there is some blend-in */
return fabsf(cframe - strip->start) / (strip->blendin);
}
- else if (IS_EQ(strip->blendout, 0) == 0 && (cframe >= (strip->end - strip->blendout))) {
+ else if (IS_EQF(strip->blendout, 0.0f) == false && (cframe >= (strip->end - strip->blendout))) {
/* there is some blend-out */
return fabsf(strip->end - cframe) / (strip->blendout);
}
inf *= nes->strip_time;
/* optimisation: no need to try applying if there is no influence */
- if (IS_EQ(inf, 0)) return;
+ if (IS_EQF(inf, 0.0f)) return;
/* perform blending */
switch (blendmode) {