split out mask UI into their own classes.
[blender.git] / release / scripts / startup / bl_ui / __init__.py
index 84049e9f1fec6dd8e468f17b8974a3cc7e6d9049..847807029facd8a621392d1907f2c4365b356f04 100644 (file)
@@ -38,6 +38,7 @@ _modules = (
     "properties_data_modifier",
     "properties_data_speaker",
     "properties_game",
+    "properties_mask_common",
     "properties_material",
     "properties_object_constraint",
     "properties_object",