Game Engine bge.events module
=============================
+*****
+Intro
+*****
+
This module holds key constants for the SCA_KeyboardSensor.
.. module:: bge.events
if key == bge.keys.DKEY:
# Activate Right!
+*********
+Functions
+*********
+
.. function:: EventToString(event)
Return the string name of a key event. Will raise a ValueError error if its invalid.
:arg shift: set to true if shift is held.
:rtype: string
+****************
+Keys (Constants)
+****************
+
+.. _mouse-keys:
+
+==========
+Mouse Keys
+==========
+
+.. data:: LEFTMOUSE
+.. data:: MIDDLEMOUSE
+.. data:: RIGHTMOUSE
+.. data:: WHEELUPMOUSE
+.. data:: WHEELDOWNMOUSE
+.. data:: MOUSEX
+.. data:: MOUSEY
+
+=============
+Keyboard Keys
+=============
-**Alphabet keys**
+-------------
+Alphabet keys
+-------------
.. data:: AKEY
.. data:: BKEY
.. data:: YKEY
.. data:: ZKEY
-**Number keys**
+-----------
+Number keys
+-----------
.. data:: ZEROKEY
.. data:: ONEKEY
.. data:: EIGHTKEY
.. data:: NINEKEY
-**Modifiers**
+--------------
+Modifiers Keys
+--------------
.. data:: CAPSLOCKKEY
.. data:: LEFTCTRLKEY
.. data:: RIGHTSHIFTKEY
.. data:: LEFTSHIFTKEY
-**Arrow Keys**
+----------
+Arrow Keys
+----------
.. data:: LEFTARROWKEY
.. data:: DOWNARROWKEY
.. data:: RIGHTARROWKEY
.. data:: UPARROWKEY
-**Numberpad Keys**
+--------------
+Numberpad Keys
+--------------
.. data:: PAD0
.. data:: PAD1
.. data:: PADENTER
.. data:: PADPLUSKEY
-**Function Keys**
+-------------
+Function Keys
+-------------
.. data:: F1KEY
.. data:: F2KEY
.. data:: F18KEY
.. data:: F19KEY
-**Other Keys**
+----------
+Other Keys
+----------
.. data:: ACCENTGRAVEKEY
.. data:: BACKSLASHKEY
.. data:: SLASHKEY
.. data:: SPACEKEY
.. data:: TABKEY
-
-**Mouse Events**
-
-.. data:: LEFTMOUSE
-.. data:: MIDDLEMOUSE
-.. data:: RIGHTMOUSE
-.. data:: WHEELUPMOUSE
-.. data:: WHEELDOWNMOUSE
-.. data:: MOUSEX
-.. data:: MOUSEY