object_updated = true;
}
+ /* sync the asset name for Cryptomatte */
+ BL::Object parent = b_ob.parent();
+ ustring parent_name;
+ if(parent) {
+ while(parent.parent()) {
+ parent = parent.parent();
+ }
+ parent_name = parent.name();
+ }
+ else {
+ parent_name = b_ob.name();
+ }
+ if(object->asset_name != parent_name) {
+ object->asset_name = parent_name;
+ object_updated = true;
+ }
+
/* object sync
* transform comparison should not be needed, but duplis don't work perfect
* in the depsgraph and may not signal changes, so this is a workaround */