2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323...
[blender.git] / source / gameengine / Rasterizer / RAS_FramingManager.h
index 9cb59f300f7487e8f1bf7256001b5aeb94ae0e23..0a226ac30f9e1d4d0c66ada6c9f5c5b8d646aa52 100644 (file)
@@ -163,6 +163,13 @@ struct RAS_FrameFrustum
        float x2,y2;
 };     
 
+/* must match R_CULLING_... from DNA_scene_types.h */
+enum RAS_CullingMode
+{
+       RAS_CULLING_DBVT = 0,
+       RAS_CULLING_NORMAL,
+       RAS_CULLING_NONE
+};
 
 /**
  * @section RAS_FramingManager
@@ -212,9 +219,6 @@ public :
                RAS_FrameFrustum &frustum
        );
 
-
-private :
-
        static
                void
        ComputeDefaultFrustum(
@@ -225,6 +229,8 @@ private :
                RAS_FrameFrustum & frustum
        );      
 
+private :
+
        static
                void
        ComputeBestFitViewRect(