void VIEW3D_OT_background_image_remove(struct wmOperatorType *ot);
void VIEW3D_OT_view_orbit(struct wmOperatorType *ot);
void VIEW3D_OT_view_roll(struct wmOperatorType *ot);
-void VIEW3D_OT_clip_border(struct wmOperatorType *ot);
+// void VIEW3D_OT_clip_border(struct wmOperatorType *ot);
void VIEW3D_OT_cursor3d(struct wmOperatorType *ot);
void VIEW3D_OT_render_border(struct wmOperatorType *ot);
void VIEW3D_OT_clear_render_border(struct wmOperatorType *ot);