Detail sampling operator
[blender.git] / source / blender / makesdna / DNA_scene_types.h
index 02b213a1b683a677b913cd8c2265105ca8b5d9ed..b9621b4753c47f4df8fbe2f42d1b873ac4adb545 100644 (file)
@@ -857,7 +857,7 @@ typedef struct Sculpt {
        float gravity_factor;
 
        /* scale for constant detail size */
-       float constant_detail_scale;
+       float constant_detail;
 
        struct Object *gravity_object;
        void *pad2;