/WX enabled for MSVC in CMake too.
[blender.git] / source / blender / blenkernel / intern / sequencer.c
index 21b7cfd010c42389dd01033a2fb1385af06c31e3..5950a4630b7655c39be7bb188b042c6a00cc44c4 100644 (file)
@@ -62,8 +62,6 @@
 #include "IMB_imbuf.h"
 #include "IMB_imbuf_types.h"
 
 #include "IMB_imbuf.h"
 #include "IMB_imbuf_types.h"
 
-
-
 #include "BKE_context.h"
 #include "BKE_sound.h"
 #include "AUD_C-API.h"
 #include "BKE_context.h"
 #include "BKE_sound.h"
 #include "AUD_C-API.h"
@@ -3219,7 +3217,7 @@ void seq_offset_animdata(Scene *scene, Sequence *seq, int ofs)
 
        for (fcu= scene->adt->action->curves.first; fcu; fcu= fcu->next) {
                if(strstr(fcu->rna_path, "sequence_editor.sequences_all[") && strstr(fcu->rna_path, str)) {
 
        for (fcu= scene->adt->action->curves.first; fcu; fcu= fcu->next) {
                if(strstr(fcu->rna_path, "sequence_editor.sequences_all[") && strstr(fcu->rna_path, str)) {
-                       int i;
+                       unsigned int i;
                        for (i = 0; i < fcu->totvert; i++) {
                                BezTriple *bezt= &fcu->bezt[i];
                                bezt->vec[0][0] += ofs;
                        for (i = 0; i < fcu->totvert; i++) {
                                BezTriple *bezt= &fcu->bezt[i];
                                bezt->vec[0][0] += ofs;