#collada animation import, bugfix #29082
[blender.git] / source / blender / collada / AnimationImporter.h
index 118a50b048047e1ebeb5943933c1f16fc2bae9b0..5fb96017deeaa37a2189ca938a36eec8850920b0 100644 (file)
@@ -153,6 +153,8 @@ public:
        void apply_matrix_curves( Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root ,COLLADAFW::Node* node,
                                                                        COLLADAFW::Transformation * tm );
 
+       void add_bone_animation_sampled(Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root ,COLLADAFW::Node* node, COLLADAFW::Transformation * tm);
+
        void Assign_transform_animations(COLLADAFW::Transformation* transform , 
                                                                         const COLLADAFW::AnimationList::AnimationBinding * binding,
                                                                         std::vector<FCurve*>* curves, bool is_joint, char * joint_path);