Merge branch 'master' into blender2.8
[blender.git] / intern / cycles / blender / addon / ui.py
index fdacd52df0e873bdccdf78daf2ab8faaad0157a4..130b9434255ed41e36fc3ddaa44715c6248f6d72 100644 (file)
@@ -140,7 +140,7 @@ def draw_samples_info(layout, context):
                       (ao * aa, ml * aa, sss * aa, vol * aa))
 
 
-class CyclesRender_PT_sampling(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_sampling(CyclesButtonsPanel, Panel):
     bl_label = "Sampling"
     bl_options = {'DEFAULT_CLOSED'}
 
@@ -215,7 +215,7 @@ class CyclesRender_PT_sampling(CyclesButtonsPanel, Panel):
         draw_samples_info(layout, context)
 
 
-class CyclesRender_PT_geometry(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_geometry(CyclesButtonsPanel, Panel):
     bl_label = "Geometry"
     bl_options = {'DEFAULT_CLOSED'}
 
@@ -271,7 +271,7 @@ class CyclesRender_PT_geometry(CyclesButtonsPanel, Panel):
         row.prop(ccscene, "maximum_width", text="Max Extension")
 
 
-class CyclesRender_PT_light_paths(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_light_paths(CyclesButtonsPanel, Panel):
     bl_label = "Light Paths"
     bl_options = {'DEFAULT_CLOSED'}
 
@@ -313,7 +313,7 @@ class CyclesRender_PT_light_paths(CyclesButtonsPanel, Panel):
         sub.prop(cscene, "volume_bounces", text="Volume")
 
 
-class CyclesRender_PT_motion_blur(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_motion_blur(CyclesButtonsPanel, Panel):
     bl_label = "Motion Blur"
     bl_options = {'DEFAULT_CLOSED'}
 
@@ -354,7 +354,7 @@ class CyclesRender_PT_motion_blur(CyclesButtonsPanel, Panel):
         row.prop(cscene, "rolling_shutter_duration")
 
 
-class CyclesRender_PT_film(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_film(CyclesButtonsPanel, Panel):
     bl_label = "Film"
 
     def draw(self, context):
@@ -376,7 +376,7 @@ class CyclesRender_PT_film(CyclesButtonsPanel, Panel):
             sub.prop(cscene, "filter_width", text="Width")
 
 
-class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_performance(CyclesButtonsPanel, Panel):
     bl_label = "Performance"
     bl_options = {'DEFAULT_CLOSED'}
 
@@ -431,7 +431,7 @@ class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
         split.prop(cscene, "preview_start_resolution")
 
 
-class CyclesRender_PT_layer_options(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_layer_options(CyclesButtonsPanel, Panel):
     bl_label = "Layer"
     bl_context = "render_layer"
 
@@ -467,7 +467,7 @@ class CyclesRender_PT_layer_options(CyclesButtonsPanel, Panel):
         col.prop(rl, "use_strand", "Use Hair")
 
 
-class CyclesRender_PT_layer_passes(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_layer_passes(CyclesButtonsPanel, Panel):
     bl_label = "Passes"
     bl_context = "render_layer"
     bl_options = {'DEFAULT_CLOSED'}
@@ -541,7 +541,7 @@ class CyclesRender_PT_layer_passes(CyclesButtonsPanel, Panel):
             col.prop(crl, "pass_debug_ray_bounces")
 
 
-class CyclesRender_PT_views(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_views(CyclesButtonsPanel, Panel):
     bl_label = "Views"
     bl_context = "render_layer"
     bl_options = {'DEFAULT_CLOSED'}
@@ -584,7 +584,7 @@ class CyclesRender_PT_views(CyclesButtonsPanel, Panel):
             row.prop(rv, "camera_suffix", text="")
 
 
-class CyclesRender_PT_denoising(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_denoising(CyclesButtonsPanel, Panel):
     bl_label = "Denoising"
     bl_context = "render_layer"
     bl_options = {'DEFAULT_CLOSED'}
@@ -649,7 +649,7 @@ class CyclesRender_PT_denoising(CyclesButtonsPanel, Panel):
         sub.prop(crl, "denoising_subsurface_indirect", text="Indirect", toggle=True)
 
 
-class Cycles_PT_post_processing(CyclesButtonsPanel, Panel):
+class CYCLES_PT_post_processing(CyclesButtonsPanel, Panel):
     bl_label = "Post Processing"
     bl_options = {'DEFAULT_CLOSED'}
 
@@ -668,7 +668,7 @@ class Cycles_PT_post_processing(CyclesButtonsPanel, Panel):
         col.prop(rd, "dither_intensity", text="Dither", slider=True)
 
 
-class CyclesCamera_PT_dof(CyclesButtonsPanel, Panel):
+class CYCLES_CAMERA_PT_dof(CyclesButtonsPanel, Panel):
     bl_label = "Depth of Field"
     bl_context = "data"
 
@@ -719,7 +719,7 @@ class CyclesCamera_PT_dof(CyclesButtonsPanel, Panel):
         sub.prop(ccam, "aperture_ratio", text="Ratio")
 
 
-class Cycles_PT_context_material(CyclesButtonsPanel, Panel):
+class CYCLES_PT_context_material(CyclesButtonsPanel, Panel):
     bl_label = ""
     bl_context = "material"
     bl_options = {'HIDE_HEADER'}
@@ -779,7 +779,7 @@ class Cycles_PT_context_material(CyclesButtonsPanel, Panel):
             split.separator()
 
 
-class CyclesObject_PT_motion_blur(CyclesButtonsPanel, Panel):
+class CYCLES_OBJECT_PT_motion_blur(CyclesButtonsPanel, Panel):
     bl_label = "Motion Blur"
     bl_context = "object"
     bl_options = {'DEFAULT_CLOSED'}
@@ -827,7 +827,7 @@ class CyclesObject_PT_motion_blur(CyclesButtonsPanel, Panel):
         sub.prop(cob, "motion_steps", text="Steps")
 
 
-class CyclesObject_PT_cycles_settings(CyclesButtonsPanel, Panel):
+class CYCLES_OBJECT_PT_cycles_settings(CyclesButtonsPanel, Panel):
     bl_label = "Cycles Settings"
     bl_context = "object"
     bl_options = {'DEFAULT_CLOSED'}
@@ -915,7 +915,7 @@ def panel_node_draw(layout, id_data, output_types, input_name):
     return True
 
 
-class CyclesLamp_PT_preview(CyclesButtonsPanel, Panel):
+class CYCLES_LAMP_PT_preview(CyclesButtonsPanel, Panel):
     bl_label = "Preview"
     bl_context = "data"
     bl_options = {'DEFAULT_CLOSED'}
@@ -931,7 +931,7 @@ class CyclesLamp_PT_preview(CyclesButtonsPanel, Panel):
         self.layout.template_preview(context.lamp)
 
 
-class CyclesLamp_PT_lamp(CyclesButtonsPanel, Panel):
+class CYCLES_LAMP_PT_lamp(CyclesButtonsPanel, Panel):
     bl_label = "Lamp"
     bl_context = "data"
 
@@ -985,7 +985,7 @@ class CyclesLamp_PT_lamp(CyclesButtonsPanel, Panel):
             layout.label(text="Not supported, interpreted as sun lamp")
 
 
-class CyclesLamp_PT_nodes(CyclesButtonsPanel, Panel):
+class CYCLES_LAMP_PT_nodes(CyclesButtonsPanel, Panel):
     bl_label = "Nodes"
     bl_context = "data"
 
@@ -1003,7 +1003,7 @@ class CyclesLamp_PT_nodes(CyclesButtonsPanel, Panel):
             layout.prop(lamp, "color")
 
 
-class CyclesLamp_PT_spot(CyclesButtonsPanel, Panel):
+class CYCLES_LAMP_PT_spot(CyclesButtonsPanel, Panel):
     bl_label = "Spot Shape"
     bl_context = "data"
 
@@ -1028,7 +1028,7 @@ class CyclesLamp_PT_spot(CyclesButtonsPanel, Panel):
         col.prop(lamp, "show_cone")
 
 
-class CyclesWorld_PT_preview(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_preview(CyclesButtonsPanel, Panel):
     bl_label = "Preview"
     bl_context = "world"
     bl_options = {'DEFAULT_CLOSED'}
@@ -1041,7 +1041,7 @@ class CyclesWorld_PT_preview(CyclesButtonsPanel, Panel):
         self.layout.template_preview(context.world)
 
 
-class CyclesWorld_PT_surface(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_surface(CyclesButtonsPanel, Panel):
     bl_label = "Surface"
     bl_context = "world"
 
@@ -1058,7 +1058,7 @@ class CyclesWorld_PT_surface(CyclesButtonsPanel, Panel):
             layout.prop(world, "horizon_color", text="Color")
 
 
-class CyclesWorld_PT_volume(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_volume(CyclesButtonsPanel, Panel):
     bl_label = "Volume"
     bl_context = "world"
     bl_options = {'DEFAULT_CLOSED'}
@@ -1075,7 +1075,7 @@ class CyclesWorld_PT_volume(CyclesButtonsPanel, Panel):
         panel_node_draw(layout, world, ('OUTPUT_WORLD',), 'Volume')
 
 
-class CyclesWorld_PT_ambient_occlusion(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_ambient_occlusion(CyclesButtonsPanel, Panel):
     bl_label = "Ambient Occlusion"
     bl_context = "world"
 
@@ -1100,7 +1100,7 @@ class CyclesWorld_PT_ambient_occlusion(CyclesButtonsPanel, Panel):
         row.prop(light, "distance", text="Distance")
 
 
-class CyclesWorld_PT_mist(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_mist(CyclesButtonsPanel, Panel):
     bl_label = "Mist Pass"
     bl_context = "world"
     bl_options = {'DEFAULT_CLOSED'}
@@ -1127,7 +1127,7 @@ class CyclesWorld_PT_mist(CyclesButtonsPanel, Panel):
         layout.prop(world.mist_settings, "falloff")
 
 
-class CyclesWorld_PT_ray_visibility(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_ray_visibility(CyclesButtonsPanel, Panel):
     bl_label = "Ray Visibility"
     bl_context = "world"
     bl_options = {'DEFAULT_CLOSED'}
@@ -1151,7 +1151,7 @@ class CyclesWorld_PT_ray_visibility(CyclesButtonsPanel, Panel):
         flow.prop(visibility, "scatter")
 
 
-class CyclesWorld_PT_settings(CyclesButtonsPanel, Panel):
+class CYCLES_WORLD_PT_settings(CyclesButtonsPanel, Panel):
     bl_label = "Settings"
     bl_context = "world"
     bl_options = {'DEFAULT_CLOSED'}
@@ -1192,7 +1192,7 @@ class CyclesWorld_PT_settings(CyclesButtonsPanel, Panel):
         col.prop(cworld, "homogeneous_volume", text="Homogeneous")
 
 
-class CyclesMaterial_PT_preview(CyclesButtonsPanel, Panel):
+class CYCLES_MATERIAL_PT_preview(CyclesButtonsPanel, Panel):
     bl_label = "Preview"
     bl_context = "material"
     bl_options = {'DEFAULT_CLOSED'}
@@ -1205,7 +1205,7 @@ class CyclesMaterial_PT_preview(CyclesButtonsPanel, Panel):
         self.layout.template_preview(context.material)
 
 
-class CyclesMaterial_PT_surface(CyclesButtonsPanel, Panel):
+class CYCLES_MATERIAL_PT_surface(CyclesButtonsPanel, Panel):
     bl_label = "Surface"
     bl_context = "material"
 
@@ -1221,7 +1221,7 @@ class CyclesMaterial_PT_surface(CyclesButtonsPanel, Panel):
             layout.prop(mat, "diffuse_color")
 
 
-class CyclesMaterial_PT_volume(CyclesButtonsPanel, Panel):
+class CYCLES_MATERIAL_PT_volume(CyclesButtonsPanel, Panel):
     bl_label = "Volume"
     bl_context = "material"
     bl_options = {'DEFAULT_CLOSED'}
@@ -1240,7 +1240,7 @@ class CyclesMaterial_PT_volume(CyclesButtonsPanel, Panel):
         panel_node_draw(layout, mat, ('OUTPUT_MATERIAL', 'OUTPUT_EEVEE_MATERIAL'), 'Volume')
 
 
-class CyclesMaterial_PT_displacement(CyclesButtonsPanel, Panel):
+class CYCLES_MATERIAL_PT_displacement(CyclesButtonsPanel, Panel):
     bl_label = "Displacement"
     bl_context = "material"
 
@@ -1256,7 +1256,7 @@ class CyclesMaterial_PT_displacement(CyclesButtonsPanel, Panel):
         panel_node_draw(layout, mat, ('OUTPUT_MATERIAL', 'OUTPUT_EEVEE_MATERIAL'), 'Displacement')
 
 
-class CyclesMaterial_PT_settings(CyclesButtonsPanel, Panel):
+class CYCLES_MATERIAL_PT_settings(CyclesButtonsPanel, Panel):
     bl_label = "Settings"
     bl_context = "material"
     bl_options = {'DEFAULT_CLOSED'}
@@ -1311,7 +1311,7 @@ class CyclesMaterial_PT_settings(CyclesButtonsPanel, Panel):
         col.prop(mat, "pass_index")
 
 
-class CyclesTexture_PT_context(CyclesButtonsPanel, Panel):
+class CYCLES_TEXTURE_PT_context(CyclesButtonsPanel, Panel):
     bl_label = ""
     bl_context = "texture"
     bl_options = {'HIDE_HEADER'}
@@ -1352,7 +1352,7 @@ class CyclesTexture_PT_context(CyclesButtonsPanel, Panel):
                 split.prop(tex, "type", text="")
 
 
-class CyclesTexture_PT_node(CyclesButtonsPanel, Panel):
+class CYCLES_TEXTURE_PT_node(CyclesButtonsPanel, Panel):
     bl_label = "Node"
     bl_context = "texture"
 
@@ -1369,7 +1369,7 @@ class CyclesTexture_PT_node(CyclesButtonsPanel, Panel):
         layout.template_node_view(ntree, node, None)
 
 
-class CyclesTexture_PT_mapping(CyclesButtonsPanel, Panel):
+class CYCLES_TEXTURE_PT_mapping(CyclesButtonsPanel, Panel):
     bl_label = "Mapping"
     bl_context = "texture"
 
@@ -1402,7 +1402,7 @@ class CyclesTexture_PT_mapping(CyclesButtonsPanel, Panel):
         row.prop(mapping, "mapping_z", text="")
 
 
-class CyclesTexture_PT_colors(CyclesButtonsPanel, Panel):
+class CYCLES_TEXTURE_PT_colors(CyclesButtonsPanel, Panel):
     bl_label = "Color"
     bl_context = "texture"
     bl_options = {'DEFAULT_CLOSED'}
@@ -1441,7 +1441,7 @@ class CyclesTexture_PT_colors(CyclesButtonsPanel, Panel):
             layout.template_color_ramp(mapping, "color_ramp", expand=True)
 
 
-class CyclesParticle_PT_textures(CyclesButtonsPanel, Panel):
+class CYCLES_PARTICLE_PT_textures(CyclesButtonsPanel, Panel):
     bl_label = "Textures"
     bl_context = "particle"
     bl_options = {'DEFAULT_CLOSED'}
@@ -1472,7 +1472,7 @@ class CyclesParticle_PT_textures(CyclesButtonsPanel, Panel):
             layout.template_ID(slot, "texture", new="texture.new")
 
 
-class CyclesRender_PT_bake(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_bake(CyclesButtonsPanel, Panel):
     bl_label = "Bake"
     bl_context = "render"
     bl_options = {'DEFAULT_CLOSED'}
@@ -1545,7 +1545,7 @@ class CyclesRender_PT_bake(CyclesButtonsPanel, Panel):
             sub.prop(cbk, "cage_extrusion", text="Ray Distance")
 
 
-class CyclesRender_PT_debug(CyclesButtonsPanel, Panel):
+class CYCLES_RENDER_PT_debug(CyclesButtonsPanel, Panel):
     bl_label = "Debug"
     bl_context = "render"
     bl_options = {'DEFAULT_CLOSED'}
@@ -1596,7 +1596,7 @@ class CyclesRender_PT_debug(CyclesButtonsPanel, Panel):
         col.prop(cscene, "debug_bvh_type")
 
 
-class CyclesParticle_PT_CurveSettings(CyclesButtonsPanel, Panel):
+class CYCLES_PARTICLE_PT_curve_settings(CyclesButtonsPanel, Panel):
     bl_label = "Cycles Hair Settings"
     bl_context = "particle"
 
@@ -1627,7 +1627,7 @@ class CyclesParticle_PT_CurveSettings(CyclesButtonsPanel, Panel):
         row.prop(cpsys, "use_closetip", text="Close tip")
 
 
-class CyclesScene_PT_simplify(CyclesButtonsPanel, Panel):
+class CYCLES_SCENE_PT_simplify(CyclesButtonsPanel, Panel):
     bl_label = "Simplify"
     bl_context = "scene"
     COMPAT_ENGINES = {'CYCLES'}
@@ -1780,47 +1780,47 @@ def get_panels():
 classes = (
     CYCLES_MT_sampling_presets,
     CYCLES_MT_integrator_presets,
-    CyclesRender_PT_sampling,
-    CyclesRender_PT_geometry,
-    CyclesRender_PT_light_paths,
-    CyclesRender_PT_motion_blur,
-    CyclesRender_PT_film,
-    CyclesRender_PT_performance,
-    CyclesRender_PT_layer_options,
-    CyclesRender_PT_layer_passes,
-    CyclesRender_PT_views,
-    CyclesRender_PT_denoising,
-    Cycles_PT_post_processing,
-    CyclesCamera_PT_dof,
-    Cycles_PT_context_material,
-    CyclesObject_PT_motion_blur,
-    CyclesObject_PT_cycles_settings,
+    CYCLES_RENDER_PT_sampling,
+    CYCLES_RENDER_PT_geometry,
+    CYCLES_RENDER_PT_light_paths,
+    CYCLES_RENDER_PT_motion_blur,
+    CYCLES_RENDER_PT_film,
+    CYCLES_RENDER_PT_performance,
+    CYCLES_RENDER_PT_layer_options,
+    CYCLES_RENDER_PT_layer_passes,
+    CYCLES_RENDER_PT_views,
+    CYCLES_RENDER_PT_denoising,
+    CYCLES_PT_post_processing,
+    CYCLES_CAMERA_PT_dof,
+    CYCLES_PT_context_material,
+    CYCLES_OBJECT_PT_motion_blur,
+    CYCLES_OBJECT_PT_cycles_settings,
     CYCLES_OT_use_shading_nodes,
-    CyclesLamp_PT_preview,
-    CyclesLamp_PT_lamp,
-    CyclesLamp_PT_nodes,
-    CyclesLamp_PT_spot,
-    CyclesWorld_PT_preview,
-    CyclesWorld_PT_surface,
-    CyclesWorld_PT_volume,
-    CyclesWorld_PT_ambient_occlusion,
-    CyclesWorld_PT_mist,
-    CyclesWorld_PT_ray_visibility,
-    CyclesWorld_PT_settings,
-    CyclesMaterial_PT_preview,
-    CyclesMaterial_PT_surface,
-    CyclesMaterial_PT_volume,
-    CyclesMaterial_PT_displacement,
-    CyclesMaterial_PT_settings,
-    CyclesTexture_PT_context,
-    CyclesTexture_PT_node,
-    CyclesTexture_PT_mapping,
-    CyclesTexture_PT_colors,
-    CyclesParticle_PT_textures,
-    CyclesRender_PT_bake,
-    CyclesRender_PT_debug,
-    CyclesParticle_PT_CurveSettings,
-    CyclesScene_PT_simplify,
+    CYCLES_LAMP_PT_preview,
+    CYCLES_LAMP_PT_lamp,
+    CYCLES_LAMP_PT_nodes,
+    CYCLES_LAMP_PT_spot,
+    CYCLES_WORLD_PT_preview,
+    CYCLES_WORLD_PT_surface,
+    CYCLES_WORLD_PT_volume,
+    CYCLES_WORLD_PT_ambient_occlusion,
+    CYCLES_WORLD_PT_mist,
+    CYCLES_WORLD_PT_ray_visibility,
+    CYCLES_WORLD_PT_settings,
+    CYCLES_MATERIAL_PT_preview,
+    CYCLES_MATERIAL_PT_surface,
+    CYCLES_MATERIAL_PT_volume,
+    CYCLES_MATERIAL_PT_displacement,
+    CYCLES_MATERIAL_PT_settings,
+    CYCLES_TEXTURE_PT_context,
+    CYCLES_TEXTURE_PT_node,
+    CYCLES_TEXTURE_PT_mapping,
+    CYCLES_TEXTURE_PT_colors,
+    CYCLES_PARTICLE_PT_textures,
+    CYCLES_RENDER_PT_bake,
+    CYCLES_RENDER_PT_debug,
+    CYCLES_PARTICLE_PT_curve_settings,
+    CYCLES_SCENE_PT_simplify,
 )