Undo revision 23130 which was a merge with 2.5, a messy one because I did something...
[blender.git] / source / blender / makesrna / intern / rna_nodetree_types.h
index be4f131..47a7be1 100644 (file)
@@ -82,7 +82,7 @@ DefNode( CompositorNode, CMP_NODE_SEPYUVA,        0,                      "SEPYU
 DefNode( CompositorNode, CMP_NODE_COMBYUVA,       0,                      "COMBYUVA",       CombYUVA,         "Combine YUVA",      ""              )
 DefNode( CompositorNode, CMP_NODE_DIFF_MATTE,     def_cmp_diff_matte,     "DIFF_MATTE",     DiffMatte,        "Difference Key",    ""              )
 DefNode( CompositorNode, CMP_NODE_COLOR_SPILL,    def_cmp_color_spill,    "COLOR_SPILL",    ColorSpill,       "Color Spill",       ""              )
-DefNode( CompositorNode, CMP_NODE_CHROMA_MATTE,   def_cmp_chroma_matte,   "CHROMA_MATTE",   ChromaMatte,      "Chroma Key",        ""              )
+DefNode( CompositorNode, CMP_NODE_CHROMA,         def_cmp_chroma,         "CHROMA",         Chroma,           "Chroma Key",        ""              )
 DefNode( CompositorNode, CMP_NODE_CHANNEL_MATTE,  def_cmp_channel_matte,  "CHANNEL_MATTE",  ChannelMatte,     "Channel Key",       ""              )
 DefNode( CompositorNode, CMP_NODE_FLIP,           def_cmp_flip,           "FLIP",           Flip,             "Flip",              ""              )
 DefNode( CompositorNode, CMP_NODE_SPLITVIEWER,    def_cmp_splitviewer,    "SPLITVIEWER",    SplitViewer,      "Split Viewer",      ""              )
@@ -104,9 +104,6 @@ DefNode( CompositorNode, CMP_NODE_PREMULKEY,      def_cmp_premul_key,     "PREMU
 DefNode( CompositorNode, CMP_NODE_GLARE,          def_cmp_glare,          "GLARE",          Glare,            "Glare",             ""              )
 DefNode( CompositorNode, CMP_NODE_TONEMAP,        def_cmp_tonemap,        "TONEMAP",        Tonemap,          "Tonemap",           ""              )
 DefNode( CompositorNode, CMP_NODE_LENSDIST,       def_cmp_lensdist,       "LENSDIST",       Lensdist,         "Lensdist",          ""              )
-DefNode( CompositorNode, CMP_NODE_VIEW_LEVELS,    0,                      "LEVELS",         Levels,           "Levels",            ""              )
-DefNode( CompositorNode, CMP_NODE_COLOR_MATTE,    def_cmp_color_matte,    "COLOR_MATTE",    ColorMatte,       "Color Matte",       ""              )
-DefNode( CompositorNode, CMP_NODE_DIST_MATTE,     def_cmp_distance_matte, "DISTANCE_MATTE", DistanceMatte,    "Distance Matte",    ""              )
                                                                                                                                                    
 DefNode( TextureNode,    TEX_NODE_OUTPUT,         def_tex_output,         "OUTPUT",         Output,           "Output",            ""              )
 DefNode( TextureNode,    TEX_NODE_CHECKER,        0,                      "CHECKER",        Checker,          "Checker",           ""              )