Undo revision 23130 which was a merge with 2.5, a messy one because I did something...
[blender.git] / source / gameengine / Converter / BL_ActionActuator.h
index a6b4c4a..6003e23 100644 (file)
@@ -84,7 +84,32 @@ public:
        bAction*        GetAction() { return m_action; }
        void            SetAction(bAction* act) { m_action= act; }
 
+       //Deprecated ----->
+       KX_PYMETHOD_DOC(BL_ActionActuator,SetAction);
+       KX_PYMETHOD_DOC(BL_ActionActuator,SetBlendin);
+       KX_PYMETHOD_DOC(BL_ActionActuator,SetPriority);
+       KX_PYMETHOD_DOC(BL_ActionActuator,SetStart);
+       KX_PYMETHOD_DOC(BL_ActionActuator,SetEnd);
+       KX_PYMETHOD_DOC(BL_ActionActuator,SetFrame);
+       KX_PYMETHOD_DOC(BL_ActionActuator,SetProperty);
+       KX_PYMETHOD_DOC(BL_ActionActuator,SetFrameProperty);
+       KX_PYMETHOD_DOC(BL_ActionActuator,SetBlendtime);
+
+       KX_PYMETHOD_DOC(BL_ActionActuator,GetAction);
+       KX_PYMETHOD_DOC(BL_ActionActuator,GetBlendin);
+       KX_PYMETHOD_DOC(BL_ActionActuator,GetPriority);
+       KX_PYMETHOD_DOC(BL_ActionActuator,GetStart);
+       KX_PYMETHOD_DOC(BL_ActionActuator,GetEnd);
+       KX_PYMETHOD_DOC(BL_ActionActuator,GetFrame);
+       KX_PYMETHOD_DOC(BL_ActionActuator,GetProperty);
+       KX_PYMETHOD_DOC(BL_ActionActuator,GetFrameProperty);
        KX_PYMETHOD_O(BL_ActionActuator,GetChannel);
+       KX_PYMETHOD_DOC(BL_ActionActuator,GetType);
+       KX_PYMETHOD_DOC(BL_ActionActuator,SetType);
+       KX_PYMETHOD_NOARGS(BL_ActionActuator,GetContinue);
+       KX_PYMETHOD_O(BL_ActionActuator,SetContinue);
+       //<-----
+
        KX_PYMETHOD_DOC(BL_ActionActuator,setChannel);
 
        static PyObject*        pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);