Undo revision 23130 which was a merge with 2.5, a messy one because I did something...
[blender.git] / source / gameengine / Rasterizer / RAS_Polygon.h
index bd8cfe0..a5b7773 100644 (file)
@@ -72,7 +72,6 @@ public:
 
        void                            SetVertexOffset(int i, unsigned short offset);
        int                                     GetVertexOffset(int i);
-       int                                     GetVertexOffsetAbs(RAS_MeshObject *mesh, int i); /* accounts for quad and tri arrays, slower, for python */
        
        // each bit is for a visible edge, starting with bit 1 for the first edge, bit 2 for second etc.
        // - Not used yet!