Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / projectfiles_vc9 / gameengine / gamelogic / SCA_GameLogic.vcproj
index 61e5892..72150cb 100644 (file)
                        />\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
+                               Optimization="2"\r
                                InlineFunctionExpansion="1"\r
                                AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"\r
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"\r
                                RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.cpp"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\gameengine\GameLogic\SCA_BasicEventManager.cpp"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\gameengine\GameLogic\SCA_DelaySensor.cpp"\r
                                >\r
                                RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.h"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\gameengine\GameLogic\SCA_BasicEventManager.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\gameengine\GameLogic\SCA_DelaySensor.h"\r
                                >\r