Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / projectfiles_vc9 / gameengine / rasterizer / RAS_rasterizer.vcproj
index 43c8d41..f82b464 100644 (file)
                        />\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                        />\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
+                               Optimization="2"\r
                                InlineFunctionExpansion="1"\r
                                AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"\r
                                PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"\r
                                InlineFunctionExpansion="1"\r
                                AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"\r
                                PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"\r