Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / source / gameengine / GameLogic / SCA_IActuator.cpp
index 0fda75590c1dac8674c1b73eaab1b241cf7e262f..0338213b3cff7046b95a7b3ea86eee8542175402 100644 (file)
@@ -34,8 +34,9 @@
 
 using namespace std;
 
-SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj) :
+SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj, KX_ACTUATOR_TYPE type) :
        SCA_ILogicBrick(gameobj),
+       m_type(type),
        m_links(0),
        m_posevent(false),
        m_negevent(false)