Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / source / gameengine / GameLogic / SCA_RandomActuator.cpp
index a3a5cc2303efeb0231d5d2fa48df48317e7c9e56..8f9482b782662da324ef66ee2eae3da7c4233573 100644 (file)
@@ -51,7 +51,7 @@ SCA_RandomActuator::SCA_RandomActuator(SCA_IObject *gameobj,
                                                                         float para1,
                                                                         float para2,
                                                                         const STR_String &propName)
-       : SCA_IActuator(gameobj),
+       : SCA_IActuator(gameobj, KX_ACT_RANDOM),
          m_propname(propName),
          m_parameter1(para1),
          m_parameter2(para2),