Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / source / gameengine / Ketsji / KX_SoundActuator.cpp
index e2b4022a31236b0ef6f373a19c5216edfe00699f..9d261137497f09ce39a3a61b46f89731db63ca51 100644 (file)
@@ -49,7 +49,7 @@ KX_SoundActuator::KX_SoundActuator(SCA_IObject* gameobj,
                                                                   bool is3d,
                                                                   KX_3DSoundSettings settings,
                                                                   KX_SOUNDACT_TYPE type)//,
-                                                                  : SCA_IActuator(gameobj)
+                                                                  : SCA_IActuator(gameobj, KX_ACT_SOUND)
 {
        m_sound = sound;
        m_volume = volume;