BGE: This patch adds a character wrapper (similar to the already implemented vehicle...
[blender.git] / source / gameengine / Physics / Dummy / DummyPhysicsEnvironment.h
index 70de9c255531725779c3deff6c7edda6e4db4961..233c4412d9e108ffff203e8ed6f61c9f0d67b2ad 100644 (file)
@@ -68,6 +68,12 @@ public:
 
                //complex constraint for vehicles
        virtual PHY_IVehicle*   getVehicleConstraint(int constraintId)
+       {
+               return 0;
+       }
+
+               // Character physics wrapper
+       virtual PHY_ICharacter* getCharacterController(class KX_GameObject* ob)
        {
                return 0;
        }