Refactoring of tiles opencl implementation:
[blender.git] / source / blender / compositor / operations / COM_BokehBlurOperation.h
index 3ec61c5ce01f53ee9ca6b717663979bb716c7e0d..853855d5c34fcfc843b23dd8e2ae47225ff4b935 100644 (file)
@@ -57,6 +57,6 @@ public:
 
        void setSize(float size) { this->size = size; }
        
-       void executeOpenCL(cl_context context, cl_program program, cl_command_queue queue, MemoryBuffer *outputMemoryBuffer, cl_mem clOutputBuffer, MemoryBuffer **inputMemoryBuffers, list<cl_mem> *clMemToCleanUp, list<cl_kernel> *clKernelsToCleanUp);
+       void executeOpenCL(OpenCLDevice* device, MemoryBuffer *outputMemoryBuffer, cl_mem clOutputBuffer, MemoryBuffer **inputMemoryBuffers, list<cl_mem> *clMemToCleanUp, list<cl_kernel> *clKernelsToCleanUp);
 };
 #endif