Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / projectfiles_vc9 / gameengine / blenderhook / KX_blenderhook.vcproj
index b2278e5..ab959de 100644 (file)
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-       ProjectType="Visual C++"
-       Version="9,00"
-       Name="KX_blenderhook"
-       ProjectGUID="{8154A59A-CAED-403D-AB94-BC4E7C032666}"
-       RootNamespace="KX_blenderhook"
-       TargetFrameworkVersion="131072"
-       >
-       <Platforms>
-               <Platform
-                       Name="Win32"
-               />
-       </Platforms>
-       <ToolFiles>
-       </ToolFiles>
-       <Configurations>
-               <Configuration
-                       Name="Blender Debug|Win32"
-                       OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug"
-                       IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug"
-                       ConfigurationType="4"
-                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
-                       UseOfMFC="0"
-                       ATLMinimizesCRunTimeLibraryUsage="false"
-                       CharacterSet="2"
-                       >
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-                               Name="VCPreBuildEventTool"
-                       />
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-                       />
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-                       />
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-                       />
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-                               Name="VCMIDLTool"
-                       />
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-                               Name="VCCLCompilerTool"
-                               Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu"
-                               PreprocessorDefinitions="WIN32;_LIB;_DEBUG;WITH_GLEXT;WITH_FFMPEG"
-                               BasicRuntimeChecks="3"
-                               RuntimeLibrary="1"
-                               DefaultCharIsUnsigned="true"
-                               RuntimeTypeInfo="true"
-                               UsePrecompiledHeader="0"
-                               PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\KX_blenderhook.pch"
-                               AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\"
-                               ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\"
-                               ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\"
-                               WarningLevel="2"
-                               SuppressStartupBanner="true"
-                               DebugInformationFormat="3"
-                               CompileAs="0"
-                       />
-                       <Tool
-                               Name="VCManagedResourceCompilerTool"
-                       />
-                       <Tool
-                               Name="VCResourceCompilerTool"
-                               PreprocessorDefinitions="_DEBUG"
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-                       />
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-                       />
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-                               Name="VCLibrarianTool"
-                               OutputFile="..\..\..\..\build\msvc_9\libs\debug\KX_blenderhook.lib"
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-                               Name="VCPostBuildEventTool"
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-               <Configuration
-                       Name="Blender Release|Win32"
-                       OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook"
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-                       ConfigurationType="4"
-                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
-                       UseOfMFC="0"
-                       ATLMinimizesCRunTimeLibraryUsage="false"
-                       CharacterSet="2"
-                       >
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-                               Name="VCPreBuildEventTool"
-                       />
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-                       />
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-                       />
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-                               Name="VCMIDLTool"
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-                               InlineFunctionExpansion="1"
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-                               EnableFunctionLevelLinking="true"
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-                               RuntimeTypeInfo="true"
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-                               PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\KX_blenderhook.pch"
-                               AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\"
-                               ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\"
-                               ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\"
-                               WarningLevel="2"
-                               SuppressStartupBanner="true"
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-                       <Tool
-                               Name="VCManagedResourceCompilerTool"
-                       />
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-                               Name="VCResourceCompilerTool"
-                               PreprocessorDefinitions="NDEBUG"
-                               Culture="1033"
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-                       />
-                       <Tool
-                               Name="VCLibrarianTool"
-                               OutputFile="..\..\..\..\build\msvc_9\libs\KX_blenderhook.lib"
-                               SuppressStartupBanner="true"
-                       />
-                       <Tool
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-                               Name="VCBscMakeTool"
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-                               Name="VCPostBuildEventTool"
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-               </Configuration>
-       </Configurations>
-       <References>
-       </References>
-       <Files>
-               <Filter
-                       Name="Source Files"
-                       Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-                       >
-                       <File
-                               RelativePath="..\..\..\source\gameengine\BlenderRoutines\BL_KetsjiEmbedStart.cpp"
-                               >
-                       </File>
-                       <File
-                               RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderCanvas.cpp"
-                               >
-                       </File>
-                       <File
-                               RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderGL.cpp"
-                               >
-                       </File>
-                       <File
-                               RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderInputDevice.cpp"
-                               >
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-                               >
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-                               >
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-                               RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderSystem.cpp"
-                               >
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-                       Name="Header Files"
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-                       <File
-                               RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderGL.h"
-                               >
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-                       <File
-                               RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderInputDevice.h"
-                               >
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-                               RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderSystem.h"
-                               >
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-               </Filter>
-       </Files>
-       <Globals>
-       </Globals>
-</VisualStudioProject>
+<?xml version="1.0" encoding="Windows-1252"?>\r
+<VisualStudioProject\r
+       ProjectType="Visual C++"\r
+       Version="9,00"\r
+       Name="KX_blenderhook"\r
+       ProjectGUID="{8154A59A-CAED-403D-AB94-BC4E7C032666}"\r
+       RootNamespace="KX_blenderhook"\r
+       TargetFrameworkVersion="131072"\r
+       >\r
+       <Platforms>\r
+               <Platform\r
+                       Name="Win32"\r
+               />\r
+       </Platforms>\r
+       <ToolFiles>\r
+       </ToolFiles>\r
+       <Configurations>\r
+               <Configuration\r
+                       Name="Blender Debug|Win32"\r
+                       OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug"\r
+                       IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug"\r
+                       ConfigurationType="4"\r
+                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
+                       UseOfMFC="0"\r
+                       ATLMinimizesCRunTimeLibraryUsage="false"\r
+                       CharacterSet="2"\r
+                       >\r
+                       <Tool\r
+                               Name="VCPreBuildEventTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCCustomBuildTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCXMLDataGeneratorTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCWebServiceProxyGeneratorTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCMIDLTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCCLCompilerTool"\r
+                               Optimization="0"\r
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenfont;..\..\..\intern\audaspace\intern"\r
+                               PreprocessorDefinitions="WIN32;_LIB;_DEBUG;WITH_GLEXT;WITH_FFMPEG"\r
+                               BasicRuntimeChecks="3"\r
+                               RuntimeLibrary="1"\r
+                               DefaultCharIsUnsigned="true"\r
+                               RuntimeTypeInfo="true"\r
+                               UsePrecompiledHeader="0"\r
+                               PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\KX_blenderhook.pch"\r
+                               AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\"\r
+                               ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\"\r
+                               ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\"\r
+                               WarningLevel="2"\r
+                               SuppressStartupBanner="true"\r
+                               DebugInformationFormat="3"\r
+                               CompileAs="0"\r
+                       />\r
+                       <Tool\r
+                               Name="VCManagedResourceCompilerTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCResourceCompilerTool"\r
+                               PreprocessorDefinitions="_DEBUG"\r
+                               Culture="1033"\r
+                       />\r
+                       <Tool\r
+                               Name="VCPreLinkEventTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCLibrarianTool"\r
+                               OutputFile="..\..\..\..\build\msvc_9\libs\debug\KX_blenderhook.lib"\r
+                               SuppressStartupBanner="true"\r
+                       />\r
+                       <Tool\r
+                               Name="VCALinkTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCXDCMakeTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCBscMakeTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCFxCopTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCPostBuildEventTool"\r
+                       />\r
+               </Configuration>\r
+               <Configuration\r
+                       Name="Blender Release|Win32"\r
+                       OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook"\r
+                       IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook"\r
+                       ConfigurationType="4"\r
+                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
+                       UseOfMFC="0"\r
+                       ATLMinimizesCRunTimeLibraryUsage="false"\r
+                       CharacterSet="2"\r
+                       >\r
+                       <Tool\r
+                               Name="VCPreBuildEventTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCCustomBuildTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCXMLDataGeneratorTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCWebServiceProxyGeneratorTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCMIDLTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCCLCompilerTool"\r
+                               Optimization="2"\r
+                               InlineFunctionExpansion="1"\r
+                               AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenfont;..\..\..\intern\audaspace\intern"\r
+                               PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT;WITH_FFMPEG"\r
+                               StringPooling="true"\r
+                               BasicRuntimeChecks="0"\r
+                               RuntimeLibrary="0"\r
+                               EnableFunctionLevelLinking="true"\r
+                               DefaultCharIsUnsigned="true"\r
+                               RuntimeTypeInfo="true"\r
+                               UsePrecompiledHeader="0"\r
+                               PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\KX_blenderhook.pch"\r
+                               AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\"\r
+                               ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\"\r
+                               ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\"\r
+                               WarningLevel="2"\r
+                               SuppressStartupBanner="true"\r
+                               CompileAs="0"\r
+                       />\r
+                       <Tool\r
+                               Name="VCManagedResourceCompilerTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCResourceCompilerTool"\r
+                               PreprocessorDefinitions="NDEBUG"\r
+                               Culture="1033"\r
+                       />\r
+                       <Tool\r
+                               Name="VCPreLinkEventTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCLibrarianTool"\r
+                               OutputFile="..\..\..\..\build\msvc_9\libs\KX_blenderhook.lib"\r
+                               SuppressStartupBanner="true"\r
+                       />\r
+                       <Tool\r
+                               Name="VCALinkTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCXDCMakeTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCBscMakeTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCFxCopTool"\r
+                       />\r
+                       <Tool\r
+                               Name="VCPostBuildEventTool"\r
+                       />\r
+               </Configuration>\r
+       </Configurations>\r
+       <References>\r
+       </References>\r
+       <Files>\r
+               <Filter\r
+                       Name="Source Files"\r
+                       Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r
+                       >\r
+                       <File\r
+                               RelativePath="..\..\..\source\gameengine\BlenderRoutines\BL_KetsjiEmbedStart.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderCanvas.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
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