BGE Rasterizer Cleanup: Removing KX_BlenderGL since it was mostly one-line functions...
[blender.git] / source / gameengine / BlenderRoutines / KX_BlenderCanvas.h
index c5318b882fa8a75c900eb7c983c9a90ab12d88da..9ad80cb17371e9d976313f2a89893a51793aef3f 100644 (file)
 
 #ifdef WIN32
 #include <windows.h>
-#endif 
-
-#include "GL/glew.h"
+#endif
 
 #include "RAS_ICanvas.h"
 #include "RAS_Rect.h"
 
-#include "KX_BlenderGL.h"
-
 #ifdef WITH_CXX_GUARDEDALLOC
 #include "MEM_guardedalloc.h"
 #endif
@@ -70,7 +66,7 @@ public:
         * 
         * \param area The Blender ARegion to run the game within.
         */
-       KX_BlenderCanvas(struct wmWindowManager *wm, struct wmWindow* win, class RAS_Rect &rect, struct ARegion* ar);
+       KX_BlenderCanvas(struct wmWindowManager *wm, struct wmWindow* win, RAS_Rect &rect, struct ARegion* ar);
        ~KX_BlenderCanvas();
 
                void