Some options used for "expert" x264 setup were removed from FFmpeg 0.11
[blender.git] / source / blender / blenkernel / intern / deform.c
index 19e7eb9dce138c344cdb1dc5c8c66df8d69e57b3..547a64a70d416f382a18b4f86c940fcc82035c9a 100644 (file)
@@ -275,8 +275,8 @@ void defvert_flip_merged(MDeformVert *dvert, const int *flip_map, const int flip
                                dw = &dvert->dw[i]; /* in case array got realloced */
 
                                /* distribute weights: if only one of the vertex groups was
-                               * assigned this will halve the weights, otherwise it gets
-                               * evened out. this keeps it proportional to other groups */
+                                * assigned this will halve the weights, otherwise it gets
+                                * evened out. this keeps it proportional to other groups */
                                weight = 0.5f * (dw_cpy->weight + dw->weight);
                                dw_cpy->weight = weight;
                                dw->weight = weight;
@@ -538,7 +538,7 @@ void flip_side_name(char name[MAX_VGROUP_NAME], const char from_name[MAX_VGROUP_
                                break;
                }
        }
-       /* case; beginning with r R l L , with separator after it */
+       /* case; beginning with r R l L, with separator after it */
        else if (is_char_sep(name[1])) {
                switch (name[0]) {
                        case 'l':