Minor particle system fixes:
[blender.git] / source / blender / src / header_view3d.c
index 26f5f3af888bb835dd13dbe1b4b11d31980b4d65..dfd62a67cddd94b56e09f5da3ea631b2d2fbc854 100644 (file)
@@ -5727,11 +5727,11 @@ void view3d_buttons(void)
                }
                else if(G.f & G_PARTICLEEDIT) {
                        uiBlockBeginAlign(block);
-                       uiDefIconButBitS(block, TOG, SCE_SELECT_PATH, B_SEL_PATH, ICON_EDGESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Path edit mode (Ctrl Tab 1)");
+                       uiDefIconButBitS(block, TOG, SCE_SELECT_PATH, B_SEL_PATH, ICON_EDGESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Path edit mode");
                        xco+= XIC;
-                       uiDefIconButBitS(block, TOG, SCE_SELECT_POINT, B_SEL_POINT, ICON_VERTEXSEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Point select mode (Ctrl Tab 2)");
+                       uiDefIconButBitS(block, TOG, SCE_SELECT_POINT, B_SEL_POINT, ICON_VERTEXSEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Point select mode");
                        xco+= XIC;
-                       uiDefIconButBitS(block, TOG, SCE_SELECT_END, B_SEL_END, ICON_FACESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Tip select mode (Ctrl Tab 3)");
+                       uiDefIconButBitS(block, TOG, SCE_SELECT_END, B_SEL_END, ICON_FACESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Tip select mode");
                        xco+= XIC;
                        uiBlockEndAlign(block);
                        if(G.vd->drawtype > OB_WIRE) {