- replaced G.{edve,eded,edvl} with G.editMesh, atm just a structure to
[blender.git] / source / blender / blenlib / BLI_editVert.h
index cae08f8041fb89496cbc35cf7443be35809ca954..a8e2123c6df33bc298e3df80aa7e2a3c0f2f0af4 100644 (file)
@@ -73,5 +73,10 @@ typedef struct EditVlak
        unsigned char f, f1;
 } EditVlak;
 
+typedef struct EditMesh
+{
+       ListBase verts, edges, faces;
+} EditMesh;
+
 #endif