-dec_env = Environment()
+#!/usr/bin/python
+Import ('env')
-# Import the C flags set in the SConstruct file
-Import ('cflags')
-Import ('cxxflags')
-Import ('defines')
-dec_env.Append (CCFLAGS = cflags)
-dec_env.Append (CXXFLAGS = cxxflags)
-dec_env.Append (CPPDEFINES = defines)
+sources = env.Glob('intern/*.cpp')
-source_files = ['intern/LOD_EdgeCollapser.cpp',
- 'intern/LOD_ExternNormalEditor.cpp',
- 'intern/LOD_FaceNormalEditor.cpp',
- 'intern/LOD_ManMesh2.cpp',
- 'intern/LOD_MeshPrimitives.cpp',
- 'intern/LOD_QSDecimator.cpp',
- 'intern/LOD_QuadricEditor.cpp',
- 'intern/LOD_decimation.cpp']
+incs = '. ../moto/include ../container ../memutil'
-dec_env.Append (CPPPATH = ['intern',
- 'extern',
- '../moto/include',
- '../container',
- '../memutil'])
-
-dec_env.Library (target='#/lib/blender_LOD', source=source_files)
+env.BlenderLib ('bf_decimation', sources, Split(incs) , [], libtype=['core','common'], priority = [10, 20] )