bmesh: use fixed stack size for face flipping array.
[blender.git] / source / blender / editors / space_node / drawnode.c
index 69e5cbefde53fd08e1bf327374ffa0b8b8fc0deb..bfa8111af3ead81172cd536355025136bc4cc1f9 100644 (file)
@@ -1756,7 +1756,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C
 {
        PointerRNA imfptr = RNA_pointer_get(ptr, "format");
        PointerRNA active_input_ptr, op_ptr;
-       uiLayout *col, *row;
+       uiLayout *row;
        int active_index;
        int multilayer = (RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER);