projects
/
blender.git
/ blobdiff
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
| inline |
side by side
bmesh: use fixed stack size for face flipping array.
[blender.git]
/
source
/
blender
/
editors
/
space_view3d
/
drawobject.c
diff --git
a/source/blender/editors/space_view3d/drawobject.c
b/source/blender/editors/space_view3d/drawobject.c
index 66aa6b60b34b73eb00a78be39b3bec3d813334c4..585fc43e5c23b6547cbba990dff766040f1aa3cd 100644
(file)
--- a/
source/blender/editors/space_view3d/drawobject.c
+++ b/
source/blender/editors/space_view3d/drawobject.c
@@
-3474,7
+3474,7
@@
static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
}
}
else if (dt == OB_PAINT) {
- draw_mesh_paint(
scene, v3d,
rv3d, ob, dm, draw_flags);
+ draw_mesh_paint(rv3d, ob, dm, draw_flags);
}
/* set default draw color back for wire or for draw-extra later on */