Quicktime(Carbon/win32) : add operator to raise the "compression settings" quicktime...
[blender.git] / source / blender / editors / render / render_ops.c
index 8c0c1b18fca0ec5ffad111b2e7c0be1c7ad492dc..3e1643fab7bb606509b02af50306344452831224 100644 (file)
 
 #include "render_intern.h" // own include
 
+#if (defined(WITH_QUICKTIME) && !defined(USE_QTKIT))
+#include "quicktime_export.h"
+#endif
+
 /***************************** render ***********************************/
 
 void ED_operatortypes_render(void)
@@ -52,6 +56,10 @@ void ED_operatortypes_render(void)
        WM_operatortype_append(SCENE_OT_render_layer_add);
        WM_operatortype_append(SCENE_OT_render_layer_remove);
 
+#if (defined(WITH_QUICKTIME) && !defined(USE_QTKIT))
+       WM_operatortype_append(SCENE_OT_render_data_set_quicktime_codec);
+#endif
+       
        WM_operatortype_append(TEXTURE_OT_slot_move);
 }