Cleanup: add trailing commas to structs
[blender.git] / source / blender / blenkernel / intern / object.c
index 14fafc130f4bbdf05f095d6639c5a683b5d693cd..42b187ec57fd4681fd7261e9ab89a7d7209466ff 100644 (file)
@@ -1239,7 +1239,8 @@ Object **BKE_object_pose_array_get_ex(ViewLayer *view_layer, View3D *v3d, uint *
                objects = BKE_view_layer_array_from_objects_in_mode(
                        view_layer, v3d, r_objects_len, {
                            .object_mode = OB_MODE_POSE,
-                           .no_dup_data = unique});
+                           .no_dup_data = unique,
+                       });
        }
        else if (ob_pose != NULL) {
                *r_objects_len = 1;
@@ -1281,7 +1282,8 @@ Base **BKE_object_pose_base_array_get_ex(ViewLayer *view_layer, View3D *v3d, uin
                bases = BKE_view_layer_array_from_bases_in_mode(
                        view_layer, v3d, r_bases_len, {
                            .object_mode = OB_MODE_POSE,
-                           .no_dup_data = unique});
+                           .no_dup_data = unique,
+                       });
        }
        else if (base_pose != NULL) {
                *r_bases_len = 1;