correct own bad spelling
[blender.git] / source / blender / editors / mesh / editmesh_lib.c
index 72c0e7a9a64b66b3a42c3ee97b85001a464baefa..9ec50fdd6b36b93f2050d95050c90bb1acbbbc44 100644 (file)
@@ -360,7 +360,7 @@ void EM_editselection_plane(float *plane, EditSelection *ese)
                however selecting different edges can swap the direction of the y axis.
                this makes it less likely for the y axis of the manipulator
                (running along the edge).. to flip less often.
-               at least its more pradictable */
+               at least its more predictable */
                if (eed->v2->co[1] > eed->v1->co[1]) /*check which to do first */
                        sub_v3_v3v3(plane, eed->v2->co, eed->v1->co);
                else