- disable mask drawing in the sequencer, this isn't usable yet and likely wont be...
[blender.git] / source / blender / editors / space_sequencer / sequencer_draw.c
index e52c7fff5ca29f5c148d9ef37da0f19aeb08ae5d..9cbb90061878f5623ece4081b96d511862e16466 100644 (file)
@@ -990,8 +990,13 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
        /* draw grease-pencil (screen aligned) */
        draw_gpencil_view2d(C, 0);
 
+
+
+       /* NOTE: sequencer mask editing isnt finished, the draw code is working but editing not,
+        * for now just disable drawing since the strip frame will likely be offset */
+
        //if (sc->mode == SC_MODE_MASKEDIT) {
-       if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
+       if (0 && sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
                Mask *mask = BKE_sequencer_mask_get(scene);
 
                if (mask) {