Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / projectfiles_vc9 / blender / nodes / nodes.vcproj
index 68bf0fe..4b6f90b 100644 (file)
                        />\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
+                               Optimization="2"\r
                                AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\makesrna"\r
                                PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_OPENEXR"\r
                                BasicRuntimeChecks="0"\r
                                        RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_chromaMatte.c"\r
                                        >\r
                                </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_colorMatte.c"\r
+                                       >\r
+                               </File>\r
                                <File\r
                                        RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_colorSpill.c"\r
                                        >\r
                                        RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_displace.c"\r
                                        >\r
                                </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_distanceMatte.c"\r
+                                       >\r
+                               </File>\r
                                <File\r
                                        RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_filter.c"\r
                                        >\r
                                        RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_lensdist.c"\r
                                        >\r
                                </File>\r
+                               <File\r
+                                       RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_levels.c"\r
+                                       >\r
+                               </File>\r
                                <File\r
                                        RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_lummaMatte.c"\r
                                        >\r