Fix for bug #7872: setting particles disp to 100 has no effect.
[blender.git] / source / blender / blenkernel / BKE_bad_level_calls.h
index 7a838ff76143adc8f4e64ad02c5dd1020a0721c8..8b9454f1a9d9e54deaa44b2b8ba0bb0e34c0b28a 100644 (file)
@@ -91,8 +91,9 @@ extern struct ListBase editNurb;
 void mainqenter (unsigned short event, short val);
 void waitcursor(int);
 void allqueue(unsigned short event, short val);
-#define REDRAWVIEW3D   0x4010
-#define REDRAWBUTSEDIT 0x4019
+#define REDRAWVIEW3D           0x4010
+#define REDRAWBUTSOBJECT       0x4018
+#define REDRAWBUTSEDIT         0x4019
 struct Material;
 extern struct Material defmaterial;