buildsystem cleanup: remove duplicate source & includes for scons,
[blender.git] / source / blender / gpu / SConscript
index f7ed9effc7ac780a496f5952b5c0f768b3e93d37..9b8a86eac15d8a3c0a1282687194e6c42ae447e8 100644 (file)
@@ -27,7 +27,6 @@ sources.extend((
        os.path.join(env['DATA_SOURCES'], "gpu_shader_vertex.glsl.c"),
        os.path.join(env['DATA_SOURCES'], "gpu_shader_sep_gaussian_blur_frag.glsl.c"),
        os.path.join(env['DATA_SOURCES'], "gpu_shader_sep_gaussian_blur_vert.glsl.c"),
-       os.path.join(env['DATA_SOURCES'], "gpu_shader_material.glsl.c"),
        os.path.join(env['DATA_SOURCES'], "gpu_shader_vsm_store_frag.glsl.c"),
        os.path.join(env['DATA_SOURCES'], "gpu_shader_vsm_store_vert.glsl.c"),
        ))