Followup to rB8714ae09f894: better not have several RNA properties affect a single...
[blender.git] / source / blender / blenloader / intern / versioning_270.c
index d11e434aac08bce7d76c28a38add8156ed875a02..ae6d5eec6fadeaef89692207c0446973bfe9040b 100644 (file)
 #include "BLI_utildefines.h"
 #include "BLI_compiler_attrs.h"
 
+/* for MinGW32 definition of NULL, could use BLI_blenlib.h instead too */
+#include <stddef.h>
+
 /* allow readfile to use deprecated functionality */
 #define DNA_DEPRECATED_ALLOW
 
+#include "DNA_constraint_types.h"
+#include "DNA_curve_types.h"
 #include "DNA_sdna_types.h"
 #include "DNA_space_types.h"
 #include "DNA_screen_types.h"
 #include "DNA_object_types.h"
+#include "DNA_mesh_types.h"
 #include "DNA_modifier_types.h"
-#include "DNA_sdna_types.h"
+#include "DNA_linestyle_types.h"
 
 #include "DNA_genfile.h"
 
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
 
 #include "BKE_main.h"
 #include "BKE_node.h"
 #include "readfile.h"
 
 
+static void do_version_constraints_radians_degrees_270_1(ListBase *lb)
+{
+       bConstraint *con;
+
+       for (con = lb->first; con; con = con->next) {
+               if (con->type == CONSTRAINT_TYPE_TRANSFORM) {
+                       bTransformConstraint *data = (bTransformConstraint *)con->data;
+                       const float deg_to_rad_f = DEG2RADF(1.0f);
+
+                       if (data->from == TRANS_ROTATION) {
+                               mul_v3_fl(data->from_min, deg_to_rad_f);
+                               mul_v3_fl(data->from_max, deg_to_rad_f);
+                       }
+
+                       if (data->to == TRANS_ROTATION) {
+                               mul_v3_fl(data->to_min, deg_to_rad_f);
+                               mul_v3_fl(data->to_max, deg_to_rad_f);
+                       }
+               }
+       }
+}
+
+static void do_version_constraints_radians_degrees_270_5(ListBase *lb)
+{
+       bConstraint *con;
+
+       for (con = lb->first; con; con = con->next) {
+               if (con->type == CONSTRAINT_TYPE_TRANSFORM) {
+                       bTransformConstraint *data = (bTransformConstraint *)con->data;
+
+                       if (data->from == TRANS_ROTATION) {
+                               copy_v3_v3(data->from_min_rot, data->from_min);
+                               copy_v3_v3(data->from_max_rot, data->from_max);
+                       }
+                       else if (data->from == TRANS_SCALE) {
+                               copy_v3_v3(data->from_min_scale, data->from_min);
+                               copy_v3_v3(data->from_max_scale, data->from_max);
+                       }
+
+                       if (data->to == TRANS_ROTATION) {
+                               copy_v3_v3(data->to_min_rot, data->to_min);
+                               copy_v3_v3(data->to_max_rot, data->to_max);
+                       }
+                       else if (data->to == TRANS_SCALE) {
+                               copy_v3_v3(data->to_min_scale, data->to_min);
+                               copy_v3_v3(data->to_max_scale, data->to_max);
+                       }
+               }
+       }
+}
+
 void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
 {
        if (!MAIN_VERSION_ATLEAST(main, 270, 0)) {
@@ -106,4 +165,94 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
                        }
                }
        }
+
+       if (!MAIN_VERSION_ATLEAST(main, 270, 1)) {
+               Scene *sce;
+               Object *ob;
+
+               /* Update Transform constraint (another deg -> rad stuff). */
+               for (ob = main->object.first; ob; ob = ob->id.next) {
+                       do_version_constraints_radians_degrees_270_1(&ob->constraints);
+
+                       if (ob->pose) {
+                               /* Bones constraints! */
+                               bPoseChannel *pchan;
+                               for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+                                       do_version_constraints_radians_degrees_270_1(&pchan->constraints);
+                               }
+                       }
+               }
+
+               for (sce = main->scene.first; sce; sce = sce->id.next) {
+                       if (sce->r.raytrace_structure == R_RAYSTRUCTURE_BLIBVH) {
+                               sce->r.raytrace_structure = R_RAYSTRUCTURE_AUTO;
+                       }
+               }
+       }
+
+       if (!MAIN_VERSION_ATLEAST(main, 270, 2)) {
+               Mesh *me;
+
+               /* Mesh smoothresh deg->rad. */
+               for (me = main->mesh.first; me; me = me->id.next) {
+                       me->smoothresh = DEG2RADF(me->smoothresh);
+               }
+       }
+
+       if (!MAIN_VERSION_ATLEAST(main, 270, 3)) {
+               FreestyleLineStyle *linestyle;
+
+               for (linestyle = main->linestyle.first; linestyle; linestyle = linestyle->id.next) {
+                       linestyle->flag |= LS_NO_SORTING;
+                       linestyle->sort_key = LS_SORT_KEY_DISTANCE_FROM_CAMERA;
+                       linestyle->integration_type = LS_INTEGRATION_MEAN;
+               }
+       }
+
+       if (!MAIN_VERSION_ATLEAST(main, 270, 4)) {
+               /* ui_previews were not handled correctly when copying areas, leading to corrupted files (see T39847).
+                * This will always reset situation to a valid state.
+                */
+               bScreen *sc;
+
+               for (sc = main->screen.first; sc; sc = sc->id.next) {
+                       ScrArea *sa;
+                       for (sa = sc->areabase.first; sa; sa = sa->next) {
+                               SpaceLink *sl;
+
+                               for (sl = sa->spacedata.first; sl; sl = sl->next) {
+                                       ARegion *ar;
+                                       ListBase *lb = (sl == sa->spacedata.first) ? &sa->regionbase : &sl->regionbase;
+
+                                       for (ar = lb->first; ar; ar = ar->next) {
+                                               BLI_listbase_clear(&ar->ui_previews);
+                                       }
+                               }
+                       }
+               }
+       }
+
+       if (!MAIN_VERSION_ATLEAST(main, 270, 5)) {
+               Object *ob;
+
+               /* Update Transform constraint (again :|). */
+               for (ob = main->object.first; ob; ob = ob->id.next) {
+                       do_version_constraints_radians_degrees_270_5(&ob->constraints);
+
+                       if (ob->pose) {
+                               /* Bones constraints! */
+                               bPoseChannel *pchan;
+                               for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+                                       do_version_constraints_radians_degrees_270_5(&pchan->constraints);
+                               }
+                       }
+               }
+       }
+
+       if (!DNA_struct_elem_find(fd->filesdna, "Material", "int", "mode2")) { /* will be replaced with version check when other new flag is added to mode2 */
+               Material *ma;
+
+               for (ma = main->mat.first; ma; ma = ma->id.next)
+                       ma->mode2 = MA_CASTSHADOW;
+       }
 }