Merge branch 'master' into blender2.8
[blender.git] / source / blender / nodes / NOD_composite.h
index 961fdbfc0fbc2ebdfd33e921105c3fa4025b0344..a5c2e604f46e9e557368206c7a52edd31b489307 100644 (file)
@@ -133,11 +133,14 @@ void register_node_type_cmp_ellipsemask(void);
 void register_node_type_cmp_bokehimage(void);
 void register_node_type_cmp_bokehblur(void);
 void register_node_type_cmp_switch(void);
+void register_node_type_cmp_switch_view(void);
 void register_node_type_cmp_pixelate(void);
 void register_node_type_cmp_trackpos(void);
 void register_node_type_cmp_planetrackdeform(void);
 void register_node_type_cmp_cornerpin(void);
 
-void node_cmp_rlayers_force_hidden_passes(struct bNode *node);
+void node_cmp_rlayers_outputs(struct bNodeTree *ntree, struct bNode *node);
+void node_cmp_rlayers_register_pass(struct bNodeTree *ntree, struct bNode *node, struct Scene *scene, struct SceneRenderLayer *srl, const char *name, int type);
+const char *node_cmp_rlayers_sock_to_pass(int sock_index);
 
 #endif