style cleanup: relating to skin modifier
[blender.git] / source / blender / python / bmesh / bmesh_py_types.c
index be5b4844ae6d0fa327727222e0095c279bdea27d..6ca4ad158596f1810b5c68a331454c17a50ed3ce 100644 (file)
@@ -2065,7 +2065,7 @@ static PyObject *bpy_bmelemseq_index_update(BPy_BMElemSeq *self)
                        int index = 0;
                        const char htype = bm_iter_itype_htype_map[self->itype];
 
-                       BM_ITER_BPY_BM_SEQ(ele, &iter, self) {
+                       BM_ITER_BPY_BM_SEQ (ele, &iter, self) {
                                BM_elem_index_set(ele, index); /* set_dirty! */
                                index++;
                        }
@@ -2278,7 +2278,7 @@ static Py_ssize_t bpy_bmelemseq_length(BPy_BMElemSeq *self)
                BMHeader *ele;
                Py_ssize_t tot = 0;
 
-               BM_ITER_BPY_BM_SEQ(ele, &iter, self) {
+               BM_ITER_BPY_BM_SEQ (ele, &iter, self) {
                        tot++;
                }
                return tot;
@@ -2409,7 +2409,7 @@ static int bpy_bmelemseq_contains(BPy_BMElemSeq *self, PyObject *value)
                if (value_bm_ele->bm == self->bm) {
                        BMElem *ele, *ele_test = value_bm_ele->ele;
                        BMIter iter;
-                       BM_ITER_BPY_BM_SEQ(ele, &iter, self) {
+                       BM_ITER_BPY_BM_SEQ (ele, &iter, self) {
                                if (ele == ele_test) {
                                        return 1;
                                }